Wesley Irvin wesley
wesley opened issue wesley/VashRPG#28 2025-06-15 16:50:20 -04:00
ASCII visual flair
wesley opened issue wesley/VashRPG#27 2025-06-15 16:50:04 -04:00
Configurable enemies
wesley opened issue wesley/VashRPG#26 2025-06-15 16:49:41 -04:00
Unit test core functions
wesley opened issue wesley/VashRPG#25 2025-06-15 16:49:23 -04:00
Refactor battle logic
wesley opened issue wesley/VashRPG#24 2025-06-15 16:48:57 -04:00
Items in combat
wesley opened issue wesley/VashRPG#23 2025-06-15 16:48:42 -04:00
Status effects
wesley opened issue wesley/VashRPG#22 2025-06-15 16:48:30 -04:00
Critical hits
wesley opened issue wesley/VashRPG#21 2025-06-15 16:48:05 -04:00
Enemy behavior variety
wesley opened issue wesley/VashRPG#20 2025-06-15 16:47:46 -04:00
Add stamina or mana
wesley opened issue wesley/VashRPG#19 2025-06-15 16:47:31 -04:00
Add skills/abilities
wesley opened issue wesley/VashRPG#18 2025-06-15 16:47:10 -04:00
Save/load character (basic)
wesley opened issue wesley/VashRPG#17 2025-06-15 16:46:48 -04:00
Healing system
wesley opened issue wesley/VashRPG#16 2025-06-15 16:46:34 -04:00
Stat upgrades
wesley opened issue wesley/VashRPG#15 2025-06-15 16:46:20 -04:00
Shop system
wesley opened issue wesley/VashRPG#14 2025-06-15 16:44:54 -04:00
End-of-tournament summary
wesley opened issue wesley/VashRPG#13 2025-06-15 16:44:37 -04:00
Enemy difficulty scaling
wesley opened issue wesley/VashRPG#12 2025-06-15 16:44:09 -04:00
Reward system
wesley opened issue wesley/VashRPG#11 2025-06-15 16:43:54 -04:00
Tournament loop
wesley opened issue wesley/VashRPG#10 2025-06-15 16:42:11 -04:00
Create random enemy generator
wesley opened issue wesley/VashRPG#9 2025-06-15 16:41:52 -04:00
Create battle_loop() function