Wesley Irvin wesley
wesley opened issue wesley/VashRPG#18 2025-06-15 16:47:10 -04:00
Save/load character (basic)
wesley opened issue wesley/VashRPG#17 2025-06-15 16:46:48 -04:00
Healing system
wesley opened issue wesley/VashRPG#16 2025-06-15 16:46:34 -04:00
Stat upgrades
wesley opened issue wesley/VashRPG#15 2025-06-15 16:46:20 -04:00
Shop system
wesley opened issue wesley/VashRPG#14 2025-06-15 16:44:54 -04:00
End-of-tournament summary
wesley opened issue wesley/VashRPG#13 2025-06-15 16:44:37 -04:00
Enemy difficulty scaling
wesley opened issue wesley/VashRPG#12 2025-06-15 16:44:09 -04:00
Reward system
wesley opened issue wesley/VashRPG#11 2025-06-15 16:43:54 -04:00
Tournament loop
wesley opened issue wesley/VashRPG#10 2025-06-15 16:42:11 -04:00
Create random enemy generator
wesley opened issue wesley/VashRPG#9 2025-06-15 16:41:52 -04:00
Create battle_loop() function
wesley opened issue wesley/VashRPG#8 2025-06-15 16:41:27 -04:00
Basic CLI interaction
wesley opened issue wesley/VashRPG#7 2025-06-15 16:41:06 -04:00
Battle result logic
wesley opened issue wesley/VashRPG#6 2025-06-15 16:40:53 -04:00
Turn loop
wesley opened issue wesley/VashRPG#5 2025-06-15 16:40:37 -04:00
Implement dodge action
wesley opened issue wesley/VashRPG#4 2025-06-15 16:40:24 -04:00
Implement defend action
wesley opened issue wesley/VashRPG#3 2025-06-15 16:40:04 -04:00
Implement basic attack logic
wesley opened issue wesley/VashRPG#2 2025-06-15 16:39:16 -04:00
Define Combatant struct
wesley opened issue wesley/VashRPG#1 2025-06-15 16:38:56 -04:00
Define Stats struct
wesley created repository wesley/VashRPG 2025-06-15 16:32:29 -04:00
wesley merged pull request wesley/wad-reader#8 2025-04-08 19:49:25 -04:00
Seg Reader