use blackjack::Card; use blackjack::Hand; const ACE_HEARTS: Card = Card { suit: 0, value: 0 }; const ACE_SPADES: Card = Card { suit: 3, value: 0 }; const KING_HEARTS: Card = Card { suit: 0, value: 12 }; const KING_SPADES: Card = Card { suit: 3, value: 12 }; #[test] fn test_double_ace() { let mut hand = Hand::new(false); hand.get_new_card(ACE_HEARTS); hand.get_new_card(ACE_SPADES); assert_eq!(12, hand.sum()); } #[test] fn double_ace_double_face() { let mut hand = Hand::new(false); hand.get_new_card(ACE_HEARTS); hand.get_new_card(ACE_SPADES); hand.get_new_card(KING_HEARTS); hand.get_new_card(KING_SPADES); assert_eq!(22, hand.sum()); } #[test] fn show_all_is_dealer() { let mut hand = Hand::new(true); hand.get_new_card(ACE_HEARTS); hand.get_new_card(KING_SPADES); assert_eq!(10, hand.sum()); hand.set_show_all(true); assert_eq!(21, hand.sum()); }