Files
VashCaster/vash_caster/src/lib.rs
Wesley Irvin 57b6071008 Draft 01/28/2024
Draft of the code from date described above.
2024-01-28 17:42:40 -05:00

38 lines
793 B
Rust

extern crate rand;
extern crate sdl2;
mod caster;
use caster::Caster;
mod game_state;
use game_state::GameState;
mod event_handler;
use std::error::Error;
use std::time::Duration;
pub fn run() -> Result<(), Box<dyn Error>> {
let sdl_context = sdl2::init()?;
let video_subsystem = sdl_context.video()?;
let mut event_pump = sdl_context.event_pump()?;
let mut gamestate = GameState::init();
let mut caster = Caster::init(video_subsystem, "Vash Caster", 800, 600)?;
while gamestate.running() {
event_handler::process_events(&mut event_pump, &mut gamestate);
gamestate.update();
caster.update(&gamestate)?;
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 144));
}
Ok(())
}
struct Point {
x: i16,
y: i16,
}